Real-time ray tracing arrived on consumer GPUs as an optional add-on that you could switch on if your graphics card had the ...
A developer working on Mesa 3D Graphics Library gave an interesting demonstration this week. They’ve implemented support for CPU-based ray tracing in Vulkan, and while it’s an interesting proof of ...
Microsoft has devised a system to massively reduce the amount of VRAM required by ray tracing in games, potentially meaning that we don't need to keep piling more and more memory onto future graphics ...
AMD's next-generation RDNA 4 GPU architecture is still in the ovens, but we're hearing rumors of RDNA 4's new and enhanced Ray Tracing engine for Radeon RX 8000 series graphics cards, and Sony's ...
Real-time ray-tracing is not only hardware intensive to the point where it needs dedicated hardware to run complex calculations for advanced lighting effects but also heavy on VRAM usage. This has led ...
As we near the end of 2024, small morsels of information are starting to hit the rumor mill for the next generation of gaming GPUs. AMD has had RDNA 3 GPUs since December of 2022, and it appears that ...
A new mini gaming PC benchmarking tool has just been released, and it's designed to push your hardware to its limits. Featuring five times the ray tracing demands of its predecessor, the new 3DMark ...
SEOUL, SOUTH KOREA--(Marketwire - Oct 4, 2012) - Siliconarts Inc. (www.siliconarts.com), a Korean tech startup, developed RayCore ®, the real-time ray tracing graphics processor (GPU) for the first ...
GPU Score has recently launched a innovative cross-platform ray tracing benchmark named Breaking Limit. This innovative tool is designed to assess the performance of a wide range of ray tracing ...
MediaTek is reportedly working on the Dimensity 9500 chipset, which will power the next-generation flagship phones arriving later this year. A new leak has shed light on MediaTek’s upcoming Dimensity ...