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Sonic the Hedgehog was never just about speed
Sonic’s greatest stages reward exploration, memory, patience and mastery. Speed was never the whole point. It was the payoff.
Sega and iam8bit have joined forces to launch new 'Legacy Cartridges' for Sonic the Hedgehog and Sonic the Hedgehog 2 for the Genesis. Available for $99.99 each, the games will come in new translucent ...
Zackari Greif is a List Writer at DualShockers who has been covering games professionally since 2021. A lifelong gamer and former writer for GameRant and Fix Gaming Channel, Zackari has written across ...
Recently [Throaty Mumbo] took a poke at another daft idea, in the form of loading Sega Genesis games off vinyl records. Although a whacky idea, it’s made possible through the use of a Mega Everdrive ...
Sega has cancelled its mysterious "Super Game" project five years after announcing it, according to its 2026 fiscal year financial results. The company made the decision following the weak performance ...
The Genesis was an excellent system for sports games, and one of its best titles (which is also one of the greatest sports games of all time) was NHL ’94. The game was released on multiple systems in ...
Forbes contributors publish independent expert analyses and insights. A British writer who specializes in indie gaming and LEGO. LEGO’s newest game collaboration is not only one of its best-looking ...
This set, due for release on June 1st, marks the first Sega console (though technically not the first piece of Sega hardware) to enter the Lego lineup. Retailing for £34.99 / €39.99 / $39.99, the set ...
Blake Morse is a Contributor at DualShockers with more than 18 years of experience in the video game industry as a journalist, editor, content creator, reviewer, and indie games advocate. He has been ...
A Sega Genesis game that launched on the console in 1989 is finally set to receive a new sequel this year. Out of all of the consoles that Sega released from the 1980s until the early 2000s, the ...
“We knew how to make arcade games, we didn’t really know anything about console development,” Hideki Sato told Famitsu in an oral history of Sega. “They sold so well, we started to get stars in our ...
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