A new tutorial demonstrates the latest shape authoring tools and deformers in Unreal Engine 5.8.
The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx. UE 5’s impact on animation proved undeniable.
The recent State of Unreal presentation showcased the myriad of impressive games being built in Epic’s cutting-edge engine, including the near photo-realistic cinematic trailer for Marvel 1943: Rise ...
UE 5.5 equips creators with new tools for animation, real-time IP workflows, and color grading—streamlining complex VFX and virtual production tasks.
Unreal Engine 5 quite literally changed the CGI landscape and Unreal Engine 5.2 is now available to allow creatives to do even more. Epic Games published the public roadmap for Unreal Engine 5.2 back ...
Christopher is a Features writer from the USA who has been playing, working on, and writing about video games for over 20 years and has a lifelong passion for the gaming industry as a whole. He began ...
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‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
Epic recently released the first public version of its Unreal Engine 5, a sprawling multi-tool development environment for games and other 3D content… immediately followed by a $2 billion investment ...
Epic Games unveiled the features of Unreal Engine 6, the next iteration of its game engine. UE6 will feature Gemini and ...