Mari 7.5 brings full Multi-Paint and Bakery-powered Texture Transfer, finally allowing artists to paint and transfer multiple ...
DCoat 2025.15 adds Lofted Surface controls, Smart Retopo improvements, Python 3.11.9 support, and expanded Blender Applink ...
ZBrush 2026.1 delivers a new Retopo Brush (No more Plug-ins needed), structured asset management, IMM folders and ...
Redshift 2026.2 adds texture displacement, UV context projection, IES lighting updates, and Mac M3/M4 stability fixes in Maxon’s December 2025 release.
Godot 4.6-dev5 adds D3D12 default on Windows, delta-encoded PCK patches, native Android Gradle export, OpenXR 1.1 support and ...
128 shots, 15 sequences, and GPUs on the brink: RISE FX’s Oliver Schulz explains how his team built the burning world of The Lost Bus.
Let's test! Lightweight 16-inch graphics tablet with 4K OLED screen from Xencelabs is said to be the industry's first 16-inch 4K OLED pen display. But ...
Cinema 4D 2026.1 adds GPU-accelerated fluid simulation, new MoGraph distributions, and workflow improvements across Take ...
Scans Factory’s Unreal Engine 5.7 Venice tech demo showcases Lumen and Nanite in a detailed Italian city scene.
Sony’s A7 V adds a 33 MP stacked sensor, AI-AF, blackout-free 30 fps bursts and 4K 120p video. A strong hybrid for still and ...
World VFX Day 2025 goes live on 8 December, hosted by Framestore, with speakers from WētāFX, ILM, Adobe, and more.
RISE FX’s Oliver Schulz reveals how the team created procedural landscapes, deep-rendered smoke and fire, and ML-based depth passes for The Lost Bus.